Lights out
One player holds the breaker in the moon pool while others call out the digits that glow in the dark lab.
Featured story · 45 minutes · deep-sea mystery
The Lantern Beneath is a 45-minute 3D online escape room for team building (60 minutes on request): a relief crew dives some 300 m to a deep-sea station to find a scientist lost in the sunken city below. 4–6 players per team (up to 10 in one game), any number of teams. Your logo and colors go on the heroes: the relief crew. Plays in the browser, with Zoom, Teams, Meet or built-in voice and video. From $199.
3,000+ teams since 2020 · plays in the browser, nothing to install
| Duration | 45 minutes (a 60-minute version on request) |
|---|---|
| Team size | 4–6 players per team is ideal, up to 10 in one game; any number of teams at the same time |
| Difficulty | Medium |
| Theme | Deep-sea mystery · a light touch of ocean science |
| Branding | Your logo, colors and company name; your company is the relief crew, never the villain |
| Formats | Self-play (your teams play on their own) or Guided (a live host runs your event) |
| Price | From $199: Self-play $19 per person, Guided $29 per person |
| Language | English |
| Hints | Built in: every puzzle has hints, from a nudge to the answer |
| What you need | A browser on a laptop or a phone; no download, no sign-up |
| Booking | Open now: pay online, or ask us for a quote |
Your team is the relief crew, in your colours, descending some 300 m to Meridian Deep Station. A scientist has gone missing in the sunken city beneath it, and the people who built that city left a message for whoever came after them. Your team has 45 minutes to read the city, find her and keep its ancient light burning.
Your company is the relief crew sent down to Meridian Deep Station: your logo on the crew’s kit and the mission brief, your name in the story, and one of your values in a puzzle. Below the station lies a city that was built long before it, and the spring tide is coming.
The tone is mystery and wonder rather than fright, with a light touch of ocean science: pressure, sonar, tides and bioluminescence.
The team moves through the Moon Pool, the Research Lab, the Viewing Dome, the Sea-Gate, the Plaza, the Choir Hall and the Lantern Vault.
No one can finish it alone: the puzzles are spread around and many need two or more players at once.
One player holds the breaker in the moon pool while others call out the digits that glow in the dark lab.
One player reads the sonar in the viewing dome and calls range and bearing over voice to the team at the moon pool.
Two players each hold half of the launch card and meet at the submarine to launch it.
Players in two chapels strike the crystals in turn while a teammate calls the notes.
At the end, players at four winches turn them in the order a teammate calls.
Give us your company’s website. We take your logo, colors and name and build them into the game: your company is the relief crew, on the crew’s kit and the mission brief, with your name in the story and one of your values in a puzzle. Your brand is always on the heroes’ side, never the villain’s.
For a booked game we check every detail with you before the event. Want to see it first? The free branded demo is ready in about a minute.





Per person, never under the minimum. Your branding is included. Prices in USD, the same as on our pricing page.
Your teams play on their own.
$19 per person
from $199
A live host runs your event.
$29 per person
from $399
Want a story written for your company? Custom starts at $999: see all plans.
4–6 players per team is ideal: everyone has a puzzle in hand. One game takes up to 10. Bigger groups split into teams that play at the same time, each in its own game, as many teams as you like.
The game is 45 minutes (a 60-minute version on request). Online booking is the 45-minute version; the 60-minute version is on request: ask us. Add a few minutes for everyone to join; with Guided, our game master adds a short briefing before and a debrief with the rankings after.
Yes. Every player opens a link in the browser on a laptop or a phone: nothing to install, no sign-up. Use the built-in voice and video, or your Zoom, Teams or Meet breakout rooms. People in the office and at home play in the same game, each on their own device.
Give us your company’s website: your logo, colors and name go into the game, and your company is the relief crew. Your brand is always on the heroes’ side, never the villain’s. You can see it first in a free branded demo, ready in about a minute. Try it free in your brand
Self-play: your team links arrive right after you pay, so you can book the same day. Guided, with our game master: at least 3 days before the game.
Self-play: $19 per person, from $199. Guided: $29 per person, from $399. Your branding is included. Prices in USD. See pricing
The classics are filmed in real escape rooms and played over your video call. The Lantern Beneath is a 3D story game: your team walks through the world together as avatars, works the puzzles by hand, and plays it in your company’s brand. See all the games
Every one runs 45 minutes (a 60-minute version on request), for teams of 4–6 (up to 10 in one game), in your brand.
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